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Edit: greenlet_allocator.hpp
#ifndef GREENLET_ALLOCATOR_HPP #define GREENLET_ALLOCATOR_HPP #define PY_SSIZE_T_CLEAN #include <Python.h> #include <memory> #include "greenlet_compiler_compat.hpp" #include "greenlet_cpython_compat.hpp" namespace greenlet { #if defined(Py_GIL_DISABLED) // Python on free threaded builds says this // (https://docs.python.org/3/howto/free-threading-extensions.html#memory-allocation-apis): // // For thread-safety, the free-threaded build requires that only // Python objects are allocated using the object domain, and that all // Python object are allocated using that domain. // // This turns out to be important because the GC implementation on // free threaded Python uses internal mimalloc APIs to find allocated // objects. If we allocate non-PyObject objects using that API, then // Bad Things could happen, including crashes and improper results. // So in that case, we revert to standard C++ allocation. template <class T> struct PythonAllocator : public std::allocator<T> { // This member is deprecated in C++17 and removed in C++20 template< class U > struct rebind { typedef PythonAllocator<U> other; }; }; #else // This allocator is stateless; all instances are identical. // It can *ONLY* be used when we're sure we're holding the GIL // (Python's allocators require the GIL). template <class T> struct PythonAllocator : public std::allocator<T> { PythonAllocator(const PythonAllocator& UNUSED(other)) : std::allocator<T>() { } PythonAllocator(const std::allocator<T> other) : std::allocator<T>(other) {} template <class U> PythonAllocator(const std::allocator<U>& other) : std::allocator<T>(other) { } PythonAllocator() : std::allocator<T>() {} T* allocate(size_t number_objects, const void* UNUSED(hint)=0) { void* p; if (number_objects == 1) p = PyObject_Malloc(sizeof(T)); else p = PyMem_Malloc(sizeof(T) * number_objects); return static_cast<T*>(p); } void deallocate(T* t, size_t n) { void* p = t; if (n == 1) { PyObject_Free(p); } else PyMem_Free(p); } // This member is deprecated in C++17 and removed in C++20 template< class U > struct rebind { typedef PythonAllocator<U> other; }; }; #endif // allocator type } #endif
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