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Edit: threadpool.h
/* Copyright (C) 2012, 2020, MariaDB This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1335 USA */ #pragma once #ifdef HAVE_POOL_OF_THREADS #define MAX_THREAD_GROUPS 100000 /* Threadpool parameters */ extern uint threadpool_min_threads; /* Minimum threads in pool */ extern uint threadpool_idle_timeout; /* Shutdown idle worker threads after this timeout */ extern uint threadpool_size; /* Number of parallel executing threads */ extern uint threadpool_max_size; extern uint threadpool_stall_limit; /* time interval in milliseconds for stall checks*/ extern uint threadpool_max_threads; /* Maximum threads in pool */ extern uint threadpool_oversubscribe; /* Maximum active threads in group */ extern uint threadpool_prio_kickup_timer; /* Time before low prio item gets prio boost */ extern my_bool threadpool_exact_stats; /* Better queueing time stats for information_schema, at small performance cost */ extern my_bool threadpool_dedicated_listener; /* Listener thread does not pick up work items. */ #ifdef _WIN32 extern uint threadpool_mode; /* Thread pool implementation , windows or generic */ #define TP_MODE_WINDOWS 0 #define TP_MODE_GENERIC 1 #endif #define DEFAULT_THREADPOOL_STALL_LIMIT 500U struct TP_connection; struct st_vio; extern void tp_callback(TP_connection *c); extern void tp_timeout_handler(TP_connection *c); /* Threadpool statistics */ struct TP_STATISTICS { /* Current number of worker thread. */ Atomic_counter<uint32_t> num_worker_threads; }; extern TP_STATISTICS tp_stats; /* Functions to set threadpool parameters */ extern void tp_set_min_threads(uint val); extern void tp_set_max_threads(uint val); extern void tp_set_threadpool_size(uint val); extern void tp_set_threadpool_stall_limit(uint val); extern int tp_get_idle_thread_count(); extern int tp_get_thread_count(); enum TP_PRIORITY { TP_PRIORITY_HIGH, TP_PRIORITY_LOW, TP_PRIORITY_AUTO }; enum TP_STATE { TP_STATE_IDLE, TP_STATE_RUNNING, TP_STATE_PENDING }; /* Connection structure, encapsulates THD + structures for asynchronous IO and pool. Platform specific parts are specified in subclasses called connection_t, inside threadpool_win.cc and threadpool_unix.cc */ class CONNECT; struct TP_connection { THD* thd; CONNECT* connect; TP_STATE state; TP_PRIORITY priority; TP_connection(CONNECT *c) : thd(0), connect(c), state(TP_STATE_IDLE), priority(TP_PRIORITY_HIGH) {} virtual ~TP_connection() = default; /* Initialize io structures windows threadpool, epoll etc */ virtual int init() = 0; virtual void set_io_timeout(int sec) = 0; /* Read for the next client command (async) with specified timeout */ virtual int start_io() = 0; virtual void wait_begin(int type)= 0; virtual void wait_end() = 0; IF_WIN(virtual,) void init_vio(st_vio *){}; }; struct TP_pool { virtual ~TP_pool() = default; virtual int init()= 0; virtual TP_connection *new_connection(CONNECT *)= 0; virtual void add(TP_connection *c)= 0; virtual int set_max_threads(uint){ return 0; } virtual int set_min_threads(uint){ return 0; } virtual int set_pool_size(uint){ return 0; } virtual int set_idle_timeout(uint){ return 0; } virtual int set_oversubscribe(uint){ return 0; } virtual int set_stall_limit(uint){ return 0; } virtual int get_thread_count() { return tp_stats.num_worker_threads; } virtual int get_idle_thread_count(){ return 0; } virtual void resume(TP_connection* c)=0; }; #ifdef _WIN32 struct TP_pool_win:TP_pool { TP_pool_win(); int init() override; ~TP_pool_win() override; TP_connection *new_connection(CONNECT *c) override; void add(TP_connection *) override; int set_max_threads(uint) override; int set_min_threads(uint) override; void resume(TP_connection *c) override; }; #endif struct TP_pool_generic :TP_pool { TP_pool_generic(); ~TP_pool_generic(); int init() override; TP_connection *new_connection(CONNECT *c) override; void add(TP_connection *) override; int set_pool_size(uint) override; int set_stall_limit(uint) override; int get_idle_thread_count() override; void resume(TP_connection* c) override; }; #endif /* HAVE_POOL_OF_THREADS */
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